Projects
This is where my climbing journey takes shape. Each project is a step up the mountain — from graphics engines to AI systems.
Featured Projects
If the Moon Were Only One Pixel
A 3D interactive solar system built in C++ and OpenGL where 1 pixel equals the Moon’s diameter (3476 km), demonstrating the true scale and emptiness of space.
- True astronomical scale rendering
- FPS-style free camera with light-speed mode
- HUD interface using Dear ImGui
- 60+ FPS smooth rendering
Stack: C++, OpenGL, GLAD, GLM, Dear ImGui
Damocles AI
A GPT-style Transformer language model implemented entirely from scratch in C++ with no external ML frameworks.
- Custom tensor engine with OpenMP and optional CUDA acceleration
- Full backpropagation implementation
- AdamW optimizer with cosine decay
- Temperature, top-k, and top-p text generation
Stack: C++, OpenMP, CUDA/cuBLAS
AR Treasure Hunt 2026
Lead developer for a custom 2D game built in Godot for a treasure hunt qualifying event.
- Designed core game mechanics and puzzles
- Led cross-team development
- Built timed challenge system for participant filtering
Stack: Godot Engine, GDScript
You can check out more of my code on my GitHub from the navigation bar.
More to Come
More systems, simulations, and experiments are on the way. Each project builds toward mastering graphics, AI, and large-scale systems.