Projects

This is where my climbing journey takes shape. Each project is a step up the mountain — from graphics engines to AI systems.

Featured Projects

If the Moon Were Only One Pixel

A 3D interactive solar system built in C++ and OpenGL where 1 pixel equals the Moon’s diameter (3476 km), demonstrating the true scale and emptiness of space.

  • True astronomical scale rendering
  • FPS-style free camera with light-speed mode
  • HUD interface using Dear ImGui
  • 60+ FPS smooth rendering

Stack: C++, OpenGL, GLAD, GLM, Dear ImGui

Damocles AI

A GPT-style Transformer language model implemented entirely from scratch in C++ with no external ML frameworks.

  • Custom tensor engine with OpenMP and optional CUDA acceleration
  • Full backpropagation implementation
  • AdamW optimizer with cosine decay
  • Temperature, top-k, and top-p text generation

Stack: C++, OpenMP, CUDA/cuBLAS

AR Treasure Hunt 2026

Lead developer for a custom 2D game built in Godot for a treasure hunt qualifying event.

  • Designed core game mechanics and puzzles
  • Led cross-team development
  • Built timed challenge system for participant filtering

Stack: Godot Engine, GDScript

You can check out more of my code on my GitHub from the navigation bar.

More to Come

More systems, simulations, and experiments are on the way. Each project builds toward mastering graphics, AI, and large-scale systems.

Read about the journey →